ITEC2120:Fall2008:Section 3

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Welcome to the course wiki page for Introduction to Programming. All of the basic course information is here, and much of the course materials will also be posted on JavaWIDE. In this section we'll be learning Java and using the Freely Available Networked Game (FANG) Engine.

Dr. Jam Jenkins

Basic Information

Location: Building A Room 1770

Instructor: Dr. Jam Jenkins,

Meeting Time: Monday/Wednesday/Friday 11:00 am - 12:15 pm

Required Textbooks: Big Java 3rd Edition

Prerequisites: ITEC1001: Introduction to Computing or Pass on the ITEC1001 Proficiency Exam, no prior programming experience required

Course Resources

  • FANG Engine - this is where you can get the documentation about the game engine we use.
  • FANG Engine Sandbox - anyone can make games here without an account. Visitors to the course page are welcome to use the sandbox. Students should mostly work in the GGC JavaWIDE linked below.
  • GGC JavaWIDE - secure location where you can make and post your games. This is where many of our notes for the class will reside.
  • Calendar
  • WebCt Vista - check your grades early and often, submit assignments and take quizzes and tests
  • GGC Email - use only your GGC assigned email for course communications (not yahoo, gmail, hotmail, etc.)
  • Jovo Student Gateway - contains email, WebCT, announcements and other campus information

Why a Wiki?

What is important is that everyone contributes to the wiki. There are many ways to contribute. Below are a few suggestions:

  • Post content
  • Organize/restructure content
  • Suggest content that is needed

Wikis are an example of viral content. To quote from []

One of the most useful attributes of introducing a wiki into an organization is its viral nature. Once a few people begin to use the wiki, they often realize that they could be even more efficient if only their colleagues were using the wiki too. Soon, wiki accounts are spreading exponentially.

What this means is that the more your use and contribute to the wiki, the better a resource it will be. In this class, we're going to be on the leading edge, demonstrating how useful a wiki can be in classes like this one.

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